MASTERMIND® is a game of code maker vs codebreaker and is a classic board game of logic and deduction. In order to win, players must use strategy and problem solving skills to outsmart their opponent. One player is the codemaker and sets a code of colored pegs. The other player is the codebreaker and attempts to break the code with help from clues given by the codemaker. Players take turns being codemaker and codebreaker and whoever breaks the code in the least amount of moves wins! Mastermind is for two players, ages 8 to adult.
History of MASTERMIND
MASTERMIND® was first conceived in 1970 by an Israeli Postmaster Telecommunications expert named Mordecai Meirowitz. In 1971, he showed his unique game at the Nurnberg Toy Fair to a small English company, Invicta Plastics, Ltd. At the time, Invicta had an injection molding operation and point of purchase display business. The company based in Oadby, UK purchased the entire intellectual property rights to the game and founder, Mr. Edward Jones-Fenleigh further developed the game and released The Original MASTERMIND® later that year. It quickly became the fastest selling game to date.